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Old Apr 12, 2008, 11:11 PM // 23:11   #1
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Default punchout dungeon dagger mods?

I was just curious, I looked at old posts about how the mods used to work better. I believe it was fiery or elemental string worked alot better against the warriors and just a plain furious for the rangers or something.

Do elemental or whatever still do any more damage? Or if stone summit are considered dwarves would a dwarf slaying mod help any?
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Old Apr 12, 2008, 11:15 PM // 23:15   #2
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Elemental does more vs warriors because they ignore the +20 vs physical property of warrior armor.

Elemental does less vs rangers because they have an innate +30 armor vs elemental damage on their armor.

Vampric is good for everything except warrior.

This question has been asked a million times.
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Old Apr 12, 2008, 11:40 PM // 23:40   #3
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No offense but I knew that already. What I am asking is for the iron toe dungeon knockout quest. I heard before that they nerfed it (I think) so that the dagger mods won't affect it such as elemental strings. So I wanted to know if they still do have an effect or if they don't do anything any more. Searched on real wikis and didn't see anything.
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Old Apr 13, 2008, 01:20 AM // 01:20   #4
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Good mods for that are...
+5 armor (since there is no degen, its better then fortitude)
15% -5 energy. Perminant 15%, energy doesn't get changed.
Furious.
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Old Apr 13, 2008, 05:05 AM // 05:05   #5
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Quote:
Originally Posted by HawkofStorms
Good mods for that are...
+5 armor (since there is no degen, its better then fortitude)
15% -5 energy. Perminant 15%, energy doesn't get changed.
Furious.
+7 vs physical might be a slightly better choice here. I don't think any boxing enemies use elemental damage.
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Old Apr 13, 2008, 07:19 AM // 07:19   #6
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+7 physical 10/10 furious/vampiric 15/-5e
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